这才是心理学 8.9分
读书笔记 打破“神奇子弹”的神话:多重原因的问题
叹天黑的太早
“零和”游戏

其实这里应该翻译为,零和博弈。

突然由此想到了《你一生的故事》里的,非零和博弈。

https://en.m.wikipedia.org/wiki/Zero-sum_game

In game theory and economic theory, a zero-sum game is a mathematical representation of a situation in which each participant's gain or loss of utility is exactly balanced by the losses or gains of the utility of the other participants. If the total gains of the participants are added up and the total losses are subtracted, they will sum to zero. Thus, cutting a cake, where taking a larger piece reduces the amount of cake available for others, is a zero-sum game if all participants value each unit of cake equally (see marginal utility).

In contrast, non-zero-sum describes a situation in which the interacting parties' aggregate gains and losses can be less than or more than zero. A zero-sum game is also called a strictly competitive game while non-zero-sum games can be either competitive or non-competitive. Zero-sum games are most often solved with the minimax theorem which is closely related to linear programming duality, or with Nash equilibrium.

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